Lissandra, the Ice Witch, revealed
Lissandra is a flexible, mana-efficient mage with abilities that emphasize crowd control, kiting and mobility over raw damage.
Iceborn (Passive): After a brief cooldown, Lissandra’s next ability costs no mana. Hitting an enemy with movement impairing abilities reduces Iceborn’s cooldown.
Ice Shard: Lissandra throws a spear of ice that shatters on contact with the first enemy struck, dealing damage and slowing their movement speed for a short duration. Enemies behind the struck target also take damage.
Ring of Frost: Lissandra freezes the area around her, dealing damage to nearby enemies and rooting them for a short duration.
Glacial Path: Lissandra casts a slow-moving, long-range ice claw in a line, dealing damage to all enemies in its path. Re-activating Glacial Path teleports Lissandra to the claw’s current location.
Frozen Tomb (Ultimate):
On enemy cast: Lissandra freezes an enemy champion, damaging and stunning them briefly. Dark Ice emanates from the target, dealing damage and slowing nearby enemies.
On self-cast: Lissandra encases herself in ice, rooting herself in place briefly and becoming untargetable and invulnerable. Dark Ice emanates from Lissandra, dealing damage and slowing nearby enemies.