Kayle


by:TyL GaLaTaS

Hello everyone, I am TyL Galatas and this is my Guide for one of my favorite heroes in the current meta,  Kayle. If you like semi carry / semi utility Ap champions, then Kayle is certainly one of the  heroes you need to put in your champ pool.

Kayle is a hero that requires great coordination with the rest of the team, especially in fights, due to her Ulti  which is really one of the few spells in the game which if used correctly, can change the whole game. What mainly Kayle needs, is good calls on who
gets the heal/speed buff, who gets ultied and who to slow. She has  much utility and it is very importantto choose the right targets.



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SkillsTop

Level
1
2
3
4
5
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8
9
10
11
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Level up Q first, as it is our only damage spell and has a great AP Ratio. Also it's your only poke ability.
Level up W first for the increased heal and CD. 
Then get E. Some prefer to level it second but Blue Buff and Nashor's Tooth will let you have it up constantly. Get a second point on level 8 and you should be fine.
Get ulti whenever you can.

Summoner SpellTop



Prefer Ignite if your are playing alone (solo queue for example). Teleport is a great choice when you play as a team.

ItemsTop


Starting Items

In case you face a hard bruiser mid (for example Pantheon) it would be better to
cloth armor/4 health pot/1 mana pot.

Core Items

Nashor's tooth should almost always be your first item. Beyond that Liandry's Torment is very good as the passive stacks with your E hit and Rabadon's Deathcap because above all you are  playing AP Mid.

Luxury Items

After you have finished your core build, all items become occasional. Prefer whatever suits you better, depending of course on how your game is going.

RunesTop

9 Greater Marks of Attack Speed is the reason we put 2 points in Fury in the Offensive Tree. It lets you get  more hits in when you activate E and helps a lot in the early harass as well as in the lane pushing.
Prefer Armor Seals. With all those AD Bruisers wandering around in mid lane nowadays it's good to have a little extra armor.
Greater Glyphs of Magic Resist because MR is always good.
And finally prefer flat AP Quins for early damage to your spells.

MasteriesTop

Offense

Defence

Utility

Offensive Masteries, all of our 9 points go to Defense in order to keep us alive to keep attacking.